Dreamcatcher game walkthroughs


















On the other hand, the storyline is a little difficult to follow and the pace is a little slow due to the back and forth nature of the inventory collection component. From reading other reviews it seems this might be a first game by a new developer.

If so, I hope they keep making games because this one shows a lot of promise. I recommend trying the demo. Date published: System Cursor or not.

Journal: This just holds story. Compass: This is above the hint button. At first I thought it was a map but it just points you in the direction s you can go. There is no map. I didn't come across any sparkles however black bar tips.

This here meaning the HOS and puzzles are balanced. I didn't miss the map. I never got lost in this game. There were a few objects that needed to be picked up outside of HOS that weren't so obvious to me and this was great. This flowed nice and smooth for me. I really enjoyed this. I had no tech issues. HOS: The objects found by either standard word list or picture of the object. They are not interactive. I enjoyed these but then I'm a fan of these.

I had no problem here. Graphics nice and clear for me. The usual run of the mill found in many games here on Big Fish.

I came across nothing new. There is an info button. I believe one had a reset button. The rest of them didn't need one. With exception to the slider puzzle with the one piece missing as I loathe these I found the rest to be easy. I only skipped one puzzle. The slider one. There isn't lots of reading though. I thought the graphics were just great especially more into the game. I also liked the sound effects such as the snow crunching.

The music good. I hope to see a custom mode in this developer's next game offering. I just had to see where this would take me however I must admit this was hard to follow. Usually if the story doesn't have me by the end of the demo I quit playing but I was really enjoying the game play and scenery along with I had a coupon code that was getting close to expiring so I ended up purchasing this game. I must say I'm so glad I did. The story ended up really coming together for me but yes I think a bit more could of been put into the story.

From the title of this game and how the game ended it looks as if there may be a sequel to this. No hints used. Skipped one puzzle. Just perfect for me. A very nice time passer game on a rainy day as it's raining here in my part of the world. If this is indeed so well I think they did a pretty good job of making this game. Overall 4 stars from me. I had fun with this game. Thanks Big Fish and developer for a pretty good game here.

I hope to see more from this developer Date published: Rated 4 out of 5 by LeadingEdge from What an unexpected gem! The story opens with a little back-story prompting a decision to visit your sister whose letters have abruptly stopped coming.

As you are speeding on your way, suddenly, a specter appears on the road surprised? I was kept wanting to leave the game, but. The artwork is exceptional, the voice-overs are well done, the music is soothing, and the game play is smooth. OTOH, there were annoyances like no wide-screen srsly? Just when I was about to exit like yeah I really want out of this now the plot twisted, more like turned in on itself and I just had to see how it worked itself worked out.

It is a very minimalistic SE: no distracting morphing objects, no hunting for extraneous collectibles, no SG, no teleporting map, no a lot of things that have become de rigueur for HOs and HOPAs. Not only that, but there's more of the aforementioned annoyances - not a lot, but really there shouldn't even be one. Even so, having finished the game, I am looking forward to the next installment. I would give this gem an enthusiastic "5" overall, but for the poor translation and sometimes cryptic directions.

Nonetheless, an enjoyable game. As your experience may differ, try before you buy. Rated 4 out of 5 by pcpat from Unique! Demo Does No Justice! Just goes to show how many of the glitter and glitz games realistically pale in comparison to a unique game with stunning artwork and a decent story line!

The demo does no justice as gameplay starts out differently than what gamers are usually accustomed. However, if it's a gem you're truly looking for, then look no further. Absolutely beautiful hand-drawn scenes and objects. Puzzles are fun and do-able with no hair pulling. On with the game! Hidden object scenes are brimming with large hand-drawn, beautifully rendered objects to enjoy.

Breath taking, creative scenes; lush, brilliant art and colors while gentle piano notes unobtrusively play a steady mellow tune in the background. You are Mia's brother and must enter the dream world of your sister to wake her from an unexplained coma.

Something is amiss! For some reason, you did not stay in the same condition as your sister and must put things right. Story continues to unfold. Very simplistic in style and absorbing comparatively speaking to so many other rather boring razzle dazzle games whose demos seemed promising at the onset. A very well thought out, relaxing game. Rated 4 out of 5 by UrusShaitan from Great timekiller! A stylish game, made in an appropriate rhythm.

There is nothing new, but in general, the game makes a positive impression. If you are looking for a game to pass the evening and get a calm and positive emotions - this game is for you.

Rated 3 out of 5 by pennmom36 from Am I Dreaming? Put on your thinking cap because this story is all over the place, I'm not even sure I'm awake!

When your sister Mia suddenly stops writing you letters about her teaching position at a private boarding school, you pack your bags and fire up the ole Studebaker and head for the Boarding school. Personally I would have called her first, anyway as you reach the summit near the school, a dark apparition with glowing red eyes causes you to swerve, slow down is my advice.

You wake up at the bottom of a ravine and the first thing you notice is the Studebaker I really have no idea what kind of car she actually had mangled and car parts everywhere, the good news? There isn't a scratch on you, this must be your lucky day!

As you make your way through the briars and thickets, you come across a hut in the middle of nowhere, this certainly is your lucky day! Tah dah Once you find the master key you open Mia's door, yep she's asleep and bam! You wake up and you're right back where you started from next to the ole Studebaker which somehow ended up at the bottom of a teeny tiny puddle of water? So at this point, I have no idea whether I'm awake or asleep, I thought I was awake the first time but Mia tells me I wasn't, so am I dreaming?

The demo stops abruptly after you fix two broken statues who invite you to join them with a promise that the evil entity cannot enter this realm. Eventually you will enter the dreams of the students and try to defeat the entity responsible, and if all goes well, save your sister Mia, or at the very least wake her up. The story is a good story, it's just not very focused. The introductory video was very well done, leading me to believe the graphics would be decent, I was disappointed to find this wasn't the case.

The graphics aren't horrible, but they certainly can't compare to an exclusive, original BF game. There isn't much to do in each scene, you will be lucky to pick up one inventory item and either a puzzle to eventually solve or a hidden object scene.

There aren't any voiceovers just dialog boxes to read but the soundtracks aren't bad. The inventory bar is pretty basic, the icons aren't even labeled, gears are for the main menu, an amulet for the hint button, the compass simply shows you directional arrows of the available paths you can take. The Hidden Object Scenes are pretty basic with no frills attached, no interactions, just listed items to find or pictures of items to find.

Some of the scenes are repeated which is something I hate because it's boring a second time around, especially when it was less than 5 minutes ago. The mini games were really just variations of puzzles, sliding tiles around by using an empty space as you complete a picture, or placing stained glass puzzle pieces together in the form of an owl.

This game isn't a total waste of time, it has it's entertainment value, but BF has certainly got us all spoiled, enjoy! Rated 3 out of 5 by jocasta1 from Good game for a punch code freebie! This is a pleasant enough game, not great, but not bad.

It plays kind of slowly, and even the most challenging level isn't very hard, but it has nice graphics and an OK story line. I am going to use a free game code on it, as it is nice to have a pleasant, easy-going game to play in between the more hard edged and super challenging ones.

Rated 3 out of 5 by biscuitsmama from Give it a Chance!! As Dream Catchers the Beginning opens you are on your way to visit your sister Mia at boarding school. Friend Request Board Room ID Share Board. All Rights Reserved. The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.

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